Since, I have all but halted gtads development I am going to switch gears on phalanx.
It will no longer be situated as a gtads plugin but be a stand-alone game. It will
also no longer incorporate using age of empires and making it a statistics based. It
would have been an inventive thing to use aoe for battles but since gtads has been
halted and the game itself is becoming older, I was thinking of going for a more
leisurely gameplay. A turned based game where battles are determined through
statistics. I will keep this site posted on more about the new phalanx.