This map is an approximation of a map of ancient Greece. These are many islands (hundreds) that weren't put in because it would crowd the map too much but this map is already a pretty large map sporting 13 players maximum.
This map was an experiment with using a custom tileset but turned into a colorful map rendition of North America with the 3 primary countries (Canada, the United States, and Mexico) clearly color coded. It also includes an approximated carribbean and is fun for about 8 players.
This map was actually based on a concept art picture of Phalanx I had rendered in photoshop. Since then I have decided to turn it into a nice small 4 player map. Islands lets players compete for the very scarce resource of land and makes naval dominance the primary tatic as no land unit is safe from a sea to land attack.
This map works by setting all players in a start point in one section of the map. The object of the beginning game is to race your units to the mainland and establish yourself before your enemies do. This creates a more interesting scenerio in terms of game play as many different tatics in the beginning game can alter the course of the whole game.